Monday, April 10, 2006

Doom Session 3: Briefing

Mystique infiltrated Hammerheads HQ and planted some sentimental jewellery. She then made sure she was seen leaving the building in the guise of Crimson Cowl. A tip off was also delivered to Kingpin by a disaffected member of Hammers group (the real one lying at the bottom of the river) which pointed to the location of the jewelry in the safe. A meeting was called, the safe eventually opened after a furious row. Silence ensued for about 5 seconds. Then all hell broke loose. Kingpin just about survived due to his body armour but is still quite badly wounded. As is Hammerhead and the majority of lieutenants on both sides. War has hit the streets of New York.
For the time being, gangsters and police alike are too busy to track down the group that hit the casino. Especially as the gang have spent their time seeking out the various people named in the documents and scaring the shit out of em. You now need to designate a codeword to be used in times of trouble: e.g. "Commissioner McAlmers. This is Black Rain. Mr Everett - I believe he had a tragic accident. Don't you agree?"


Session 3 - Automaton for The People

Location - Canada - Kingston - Kingpin's Dreadnought factory
Background: Was always a legit business. Kingpin made the previous owner an offer he didn't refuse.
General process for the manufacture of these robots is: High grade steel and another metallic element (unknown what composition) is brought in by ship to the dock at the northern edge of the site. This is mixed and injected into molds. The molds go through the production assembly and eventually end up in programming. They are stored and then shipped (via the river, or flown via the private airfield 2 miles away) out to military, private, personal clients. Whoever has the money can buy em. There is always one or two military staff on site in order to inspect the work and ensure non tampering. The business is too profitable to mess with as far as KP is concerned.

Very difficult to scout this out as the guards remain on site for two weeks at a time. Therefore can't just whip someone off and wander in. Mystique has managed to get in with the supply truck and seen a couple of the rooms in the main building. That’s it.
Fence - heavy electric charge. Around 100yds
Guardtowers - 2 soldiers each. Gates - +2 Drednoughts each.
Dock - guard house - unknown
Maps below reflect what you know.

Ships arrive weekly. Sunday afternoon, leave Tuesday morning - massive increase in security including Military vessel escorts (plane or ship).
Delivery vans when needed - close scrutiny. Minimum access to buildings.As you plan to knick these robots, think of transport and where to store. (Warehouse can be rented wherever you say)

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